head to head

Clash of Clans cover artvsOld World cover art

Clash of ClansvsOld World

Clash of Clans leans Optimization (Pure Optimization); Old World leans Optimization (Pure Optimization).

EXECUTION1 /10READS3 /10VARIANCE3 /10OPTIMIZATION8 /10
Clash of ClansOld World

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads3 vs 3

Even - both lean on reads about the same.

Variance3 vs 4

Old World leans harder on variance: event cards, character traits

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Clash of Clans

full breakdown

Old World