head to head
Neither is simply harder - they are hard in different places. Clubhouse Games: 51 Worldwide Classics demands more execution; Legends of Runeterra demands more reads.

Reads · Bluff & Deduction
Collection of 51 classic tabletop and parlor games spanning every skill mix.

Reads · Mind & Math
A card game emphasizing priority-based reads over raw draw variance.
Clubhouse Games: 51 Worldwide Classics leans Reads (Bluff & Deduction); Legends of Runeterra leans Reads (Mind & Math).
Clubhouse Games: 51 Worldwide Classics leans clearly harder on execution.
Clubhouse Games: 51 Worldwide Classics
A few dexterity games like toy baseball
Legends of Runeterra
Clicks only
Legends of Runeterra leans clearly harder on reads.
Clubhouse Games: 51 Worldwide Classics
Many classics hinge on human opponents
Legends of Runeterra
Alternating priority and spell mana create bluff layers
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Clubhouse Games: 51 Worldwide Classics
Card and dice games carry hidden information
Legends of Runeterra
Less draw RNG than peers but still present
Legends of Runeterra leans clearly harder on optimization.
Clubhouse Games: 51 Worldwide Classics
Chess, checkers, and mancala reward calculation
Legends of Runeterra
Tight deckbuilding and sequencing math
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.