head to head
Friday the 13th: The Game asks more than Clubhouse Games: 51 Worldwide Classics, and the gap is reads.

Reads · Bluff & Deduction
Collection of 51 classic tabletop and parlor games spanning every skill mix.

Reads · Bluff & Deduction
An asymmetric multiplayer horror game where counselors and a human Jason try to out-predict each other around random item spawns.
Clubhouse Games: 51 Worldwide Classics leans Reads (Bluff & Deduction); Friday the 13th: The Game leans Reads (Bluff & Deduction).
Friday the 13th: The Game leans a little harder on execution, though the gap is small.
Clubhouse Games: 51 Worldwide Classics
A few dexterity games like toy baseball
Friday the 13th: The Game
Juking, stunning, and minigame inputs matter modestly
Friday the 13th: The Game leans clearly harder on reads.
Clubhouse Games: 51 Worldwide Classics
Many classics hinge on human opponents
Friday the 13th: The Game
Jason and counselors are humans predicting each other
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Clubhouse Games: 51 Worldwide Classics
Card and dice games carry hidden information
Friday the 13th: The Game
Random item spawns and hidden objective parts
Clubhouse Games: 51 Worldwide Classics leans a little harder on optimization, though the gap is small.
Clubhouse Games: 51 Worldwide Classics
Chess, checkers, and mancala reward calculation
Friday the 13th: The Game
Objective routes and perk loadouts are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.