head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
A tower-defense-style strategy game defending against alien comet invasions.

Optimization · Systems & Chaos
A cosy-eldritch fishing game about hauling secrets from dark water.
Comet Crash 2: The Kronkoid Wars leans Optimization (Pure Optimization); DREDGE leans Optimization (Systems & Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Comet Crash 2: The Kronkoid Wars
minimal direct control, mostly tactical placement
DREDGE
Fishing minigames and night dodging, light demands
Comet Crash 2: The Kronkoid Wars leans a little harder on reads, though the gap is small.
Comet Crash 2: The Kronkoid Wars
limited AI opponent adaptation
DREDGE
Horrors follow fixed rules
DREDGE leans a little harder on variance, though the gap is small.
Comet Crash 2: The Kronkoid Wars
randomized comet and enemy spawns
DREDGE
Fish spawns and fog-of-dread unknowns until mapped
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Comet Crash 2: The Kronkoid Wars
tower/unit placement strategy optimization
DREDGE
Cargo tetris, routes, and upgrades reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.