head to head
Command & Conquer 3: Tiberium WarsvsDota 2
Command & Conquer 3: Tiberium Wars leans Optimization (Grand Arena); Dota 2 leans Optimization (Grand Arena).
Command & Conquer 3: Tiberium WarsDota 2
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads6 vs 8
Dota 2 leans harder on reads: Drafts and ganks revolve around adaptive opponents.
Variance3 vs 4
Dota 2 leans harder on variance: Crits, bashes, and bounty runes add noise.
Optimization8 vs 9
Dota 2 leans harder on optimization: Item builds, timings, and lane theory are deep.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

