head to head
Command & Conquer: GeneralsvsHeroes of the Storm
Command & Conquer: Generals leans Reads (Grand Arena); Heroes of the Storm leans Reads (Mind & Math).
Command & Conquer: GeneralsHeroes of the Storm
Axis by axis
Execution6 vs 5
Command & Conquer: Generals leans harder on execution: Supply drop timing and unit special abilities require precise activation
Reads7 vs 7
Even - both lean on reads about the same.
Variance2 vs 3
Heroes of the Storm leans harder on variance: Map objectives and merc camps vary
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

