head to head
Command & Conquer: Red AlertvsThe Lord of the Rings: The Battle for Middle-earth
Command & Conquer: Red Alert leans Optimization (Pure Optimization); The Lord of the Rings: The Battle for Middle-earth leans Optimization (Mind & Math).
Command & Conquer: Red AlertThe Lord of the Rings: The Battle for Middle-earth
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads5 vs 6
The Lord of the Rings: The Battle for Middle-earth leans harder on reads: Multiplayer rewards predicting opponent army choices
Variance3 vs 3
Even - both lean on variance about the same.
Optimization8 vs 7
Command & Conquer: Red Alert leans harder on optimization: Ore economy and build orders decide games
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

