head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Survival sandbox with brutal PvP base raiding.

Optimization · Pure Optimization
A landmark strategy game combining a turn-based campaign for control of Rome with massive real-time battles.
Conan Exiles leans Optimization (Pure Optimization); Rome: Total War leans Optimization (Pure Optimization).
Conan Exiles leans a little harder on execution, though the gap is small.
Conan Exiles
Melee and bow combat inputs
Rome: Total War
Real-time battle micro rewards quick unit handling
Conan Exiles leans a little harder on reads, though the gap is small.
Conan Exiles
PvP raids reward reading defenders
Rome: Total War
Optional multiplayer battles; campaign AI is mappable
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Conan Exiles
Loot and purge events
Rome: Total War
Diplomacy and AI moves add modest fog
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Conan Exiles
Base layout, thrall farming, gear progression
Rome: Total War
Campaign economy, recruitment, and battle tactics are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.