head to head
Conqueror's Blade asks more than Grand Theft Auto: San Andreas, and the gap is reads.

Optimization · Practiced Mastery
Commanding counter-picked units against adapting human generals in large siege battles.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.
Conqueror's Blade leans Optimization (Practiced Mastery); Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery).
Conqueror's Blade leans a little harder on execution, though the gap is small.
Conqueror's Blade
Personal combat and unit micro matter in every siege
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Conqueror's Blade leans clearly harder on reads.
Conqueror's Blade
Human commanders feint, flank and adapt across a siege
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Conqueror's Blade
Little randomness - outcomes follow positioning and composition
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Conqueror's Blade
Unit counters, doctrines and economy reward deep system knowledge
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.