head to head
Crusader Kings II asks more than L.A. Noire, and the gap is reads.

Optimization · Systems & Chaos
Medieval dynasty sim with chaotic event-driven stories.

Optimization · Systems & Chaos
1940s detective procedural built around crime scenes and reading scripted interrogation tells.
Crusader Kings II leans Optimization (Systems & Chaos); L.A. Noire leans Optimization (Systems & Chaos).
L.A. Noire leans a little harder on execution, though the gap is small.
Crusader Kings II
pausable, no reflex
L.A. Noire
Light shooting and driving, very forgiving
Crusader Kings II leans clearly harder on reads.
Crusader Kings II
AI characters scripted not adaptive
L.A. Noire
Suspects follow fixed scripts, never adapt
Crusader Kings II leans a little harder on variance, though the gap is small.
Crusader Kings II
dynastic events, traits, intrigue
L.A. Noire
Interrogation tells and clues hidden until discovered
Crusader Kings II leans clearly harder on optimization.
Crusader Kings II
succession, marriages, claims plannable
L.A. Noire
Evidence chains and question choices have fixed correct answers
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.