head to head
Political Animals asks more than Crusader Kings II, and the gap is reads.

Optimization · Systems & Chaos
Medieval dynasty sim with chaotic event-driven stories.

Optimization · Mind & Math
An election strategy game about allocating campaign resources against rivals.
Crusader Kings II leans Optimization (Systems & Chaos); Political Animals leans Optimization (Mind & Math).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Crusader Kings II
pausable, no reflex
Political Animals
Menu-driven turns with no twitch element
Political Animals leans clearly harder on reads.
Crusader Kings II
AI characters scripted not adaptive
Political Animals
Multiplayer lets you anticipate rival candidates' moves
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Crusader Kings II
dynastic events, traits, intrigue
Political Animals
Election events and outcomes carry randomness
Crusader Kings II leans a little harder on optimization, though the gap is small.
Crusader Kings II
succession, marriages, claims plannable
Political Animals
Allocating campaign resources optimally wins elections
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.