head to head
Crypt of the NecroDancervsTetris Effect: Connected
Crypt of the NecroDancer leans Execution (Pure Mechanics); Tetris Effect: Connected leans Execution (Pure Mechanics).
Crypt of the NecroDancerTetris Effect: Connected
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 1
Tetris Effect: Connected leans harder on reads: Zone-battle opponents exist but format leans on execution
Variance4 vs 3
Crypt of the NecroDancer leans harder on variance: Procedural dungeons and item drops add some swing.
Optimization6 vs 4
Crypt of the NecroDancer leans harder on optimization: Enemy patterns and routing are solvable once learned.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

