head to head
CupheadvsDoDonPachi DaiFukkatsu
Cuphead leans Execution (Pure Mechanics); DoDonPachi DaiFukkatsu leans Execution (Practiced Mastery).
CupheadDoDonPachi DaiFukkatsu
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
DoDonPachi DaiFukkatsu leans harder on variance: Rank system and some random bullet timings add pressure
Optimization6 vs 7
DoDonPachi DaiFukkatsu leans harder on optimization: Hyper cancels, chaining, and routing for maximum score are fully solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

