head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
A narrative roguelike testing resource management against procedural expedition randomness.

Optimization · Systems & Chaos
A search-based detective game piecing together police interview footage.
Curious Expedition 2 leans Optimization (Systems & Chaos); Her Story leans Optimization (Systems & Chaos).
Curious Expedition 2 leans a little harder on execution, though the gap is small.
Curious Expedition 2
Menu-driven turns - no twitch demands
Her Story
Typing search terms only.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Curious Expedition 2
Encounters scripted/random, no adaptive opponent
Her Story
Subject is recorded, not adaptive.
Curious Expedition 2 leans a little harder on variance, though the gap is small.
Curious Expedition 2
Procedural maps and dice-driven events drive each run
Her Story
Hidden clips revealed by guessed keywords.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Curious Expedition 2
Managing sanity, supplies and party composition is the loop
Her Story
Efficient search strategy reconstructs the case.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.