head to head
Day of the TentaclevsThe Case of the Golden Idol
Day of the Tentacle leans Optimization (Pure Optimization); The Case of the Golden Idol leans Optimization (Pure Optimization).
Day of the TentacleThe Case of the Golden Idol
Axis by axis
Execution1 vs 0
Day of the Tentacle leans harder on execution: SCUMM interface eliminates any timing or motor demand
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 3
The Case of the Golden Idol leans harder on variance: Hidden names and roles are concealed information to uncover
Optimization9 vs 10
The Case of the Golden Idol leans harder on optimization: Each scene is a closed logic puzzle with exactly one valid solution
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

