head to head
Detroit: Become HumanvsIron Lung
Detroit: Become Human leans Optimization (Light / Casual); Iron Lung leans Variance (Light / Casual).
Detroit: Become HumanIron Lung
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Iron Lung leans harder on variance: Blind navigation; you see only camera snapshots
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

