head to head
Dragon Quest XI asks more than Deus Ex GO, and the gap is execution.

Optimization · Pure Optimization
Turn-based infiltration puzzles with fully solvable deterministic solutions.

Optimization · Pure Optimization
A polished modern JRPG where mastering the skill web and forge system trivializes its scripted encounters.
Deus Ex GO leans Optimization (Pure Optimization); Dragon Quest XI leans Optimization (Pure Optimization).
Dragon Quest XI leans clearly harder on execution.
Deus Ex GO
Turn-based taps, no dexterity at all
Dragon Quest XI
Draconian mode adds mild timing pressure but base is menu-only
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Deus Ex GO
Guards move by fixed deterministic rules
Dragon Quest XI
No adaptive enemy AI present
Dragon Quest XI leans a little harder on variance, though the gap is small.
Deus Ex GO
Puzzle states are fully visible from the start
Dragon Quest XI
Forge RNG and draconian random modifiers add light variance
Dragon Quest XI leans a little harder on optimization, though the gap is small.
Deus Ex GO
Each board is a literally solvable movement puzzle
Dragon Quest XI
Skill web routing and forge optimization are the clear mastery layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.