head to head
Final Fantasy Tactics Advance asks more than Deus Ex GO, and the gap is variance.

Optimization · Pure Optimization
Turn-based infiltration puzzles with fully solvable deterministic solutions.

Optimization · Pure Optimization
Handheld tactics RPG adding a shifting law system to grid battles.
Deus Ex GO leans Optimization (Pure Optimization); Final Fantasy Tactics Advance leans Optimization (Pure Optimization).
Final Fantasy Tactics Advance leans a little harder on execution, though the gap is small.
Deus Ex GO
Turn-based taps, no dexterity at all
Final Fantasy Tactics Advance
Turn-based grid commands only
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Deus Ex GO
Guards move by fixed deterministic rules
Final Fantasy Tactics Advance
Scripted opponents, judge rules are fixed
Final Fantasy Tactics Advance leans clearly harder on variance.
Deus Ex GO
Puzzle states are fully visible from the start
Final Fantasy Tactics Advance
Random laws and hit rolls
Final Fantasy Tactics Advance leans a little harder on optimization, though the gap is small.
Deus Ex GO
Each board is a literally solvable movement puzzle
Final Fantasy Tactics Advance
Race-job ability combos reward deep planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.