head to head

Discworld cover artvsFallout Shelter cover art

DiscworldvsFallout Shelter

Discworld leans Optimization (Pure Optimization); Fallout Shelter leans Optimization (Pure Optimization).

EXECUTION0 /10READS0 /10VARIANCE4 /10OPTIMIZATION7 /10
DiscworldFallout Shelter

Axis by axis

Execution0 vs 0

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 4

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Discworld

full breakdown

Fallout Shelter