head to head

Dishonored cover artvsStyx: Shards of Darkness cover art

DishonoredvsStyx: Shards of Darkness

Dishonored leans Optimization (Practiced Mastery); Styx: Shards of Darkness leans Optimization (Pure Optimization).

EXECUTION5 /10READS1 /10VARIANCE2 /10OPTIMIZATION7 /10
DishonoredStyx: Shards of Darkness

Axis by axis

Execution5 vs 4

Dishonored leans harder on execution: Blink timing and combat inputs matter.

Reads1 vs 1

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization7 vs 8

Styx: Shards of Darkness leans harder on optimization: Clone economy, rope optimisation, and route planning are the lead skill

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Dishonored

full breakdown

Styx: Shards of Darkness