head to head
Identity V asks more than Divekick, and the gap is execution.

Reads · Pure Mind Games
A two-button parody fighter that strips fighting games down to pure one-hit-kill spacing reads.

Reads · Pure Mind Games
An asymmetric horror multiplayer game built on reading hunter-survivor psychology.
Divekick leans Reads (Pure Mind Games); Identity V leans Reads (Pure Mind Games).
Identity V leans clearly harder on execution.
Divekick
Two buttons, one-hit kills; almost no physical ceiling.
Identity V
chase execution, skill-check timing
Divekick leans a little harder on reads, though the gap is small.
Divekick
Pure spacing yomi against an adapting human is the entire game.
Identity V
asymmetric PvP hunter/survivor mind games
Identity V leans clearly harder on variance.
Divekick
Fully deterministic.
Identity V
random map/item spawns
Identity V leans clearly harder on optimization.
Divekick
Character angles and gem choices are quickly mapped.
Identity V
character build, map knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.