head to head
Divinity: Original SinvsSolasta: Crown of the Magister
Divinity: Original Sin leans Optimization (Pure Optimization); Solasta: Crown of the Magister leans Optimization (Pure Optimization).
Divinity: Original SinSolasta: Crown of the Magister
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance5 vs 4
Divinity: Original Sin leans harder on variance: Elemental surface interactions contain hidden combinatorial space to discover
Optimization10 vs 9
Divinity: Original Sin leans harder on optimization: Elemental chain combos and initiative manipulation are systemically solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

