head to head
Dome KeepervsParty Hard
Dome Keeper leans Optimization (Systems & Chaos); Party Hard leans Optimization (Systems & Chaos).
Dome KeeperParty Hard
Axis by axis
Execution4 vs 3
Dome Keeper leans harder on execution: Mining and turret aiming demand light real-time input
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 5
Even - both lean on variance about the same.
Optimization7 vs 6
Dome Keeper leans harder on optimization: Upgrade prioritization and mining route planning form the core loop
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

