head to head
Don't Knock TwicevsOrwell: Keeping an Eye on You
Don't Knock Twice leans Variance (Systems & Chaos); Orwell: Keeping an Eye on You leans Optimization (Systems & Chaos).
Don't Knock TwiceOrwell: Keeping an Eye on You
Axis by axis
Execution1 vs 0
Don't Knock Twice leans harder on execution: Walking and grabbing objects - no dexterity test
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization4 vs 5
Orwell: Keeping an Eye on You leans harder on optimization: Choosing which evidence to upload steers fixed outcomes
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

