head to head
EA Sports WRC asks more than DOOM (2016), and the gap is variance.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.

Execution · Pure Mechanics
A rally sim where split-second car control meets imperfect road information on every stage.
DOOM (2016) leans Execution (Pure Mechanics); EA Sports WRC leans Execution (Pure Mechanics).
EA Sports WRC leans a little harder on execution, though the gap is small.
DOOM (2016)
Aim, movement, glory-kill timing all peak.
EA Sports WRC
Rally pace notes demand instant throttle and wheel response
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
DOOM (2016)
Demons scripted attack patterns.
EA Sports WRC
Solo stage racing; no opponent to model
EA Sports WRC leans clearly harder on variance.
DOOM (2016)
Minimal encounter randomness.
EA Sports WRC
Road surface changes and unseen cuts create real hidden unknowns
EA Sports WRC leans a little harder on optimization, though the gap is small.
DOOM (2016)
Rune and weapon mod picks meaningful.
EA Sports WRC
Car setup, tyre compound choice and stage routing are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.