head to head
Neither is simply harder - they are hard in different places. DOOM (2016) demands more execution; Medal of Honor demands more reads.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.

Execution · Pure Mechanics
Modern-military shooting execution with a light multiplayer prediction layer.
DOOM (2016) leans Execution (Pure Mechanics); Medal of Honor leans Execution (Pure Mechanics).
DOOM (2016) leans clearly harder on execution.
DOOM (2016)
Aim, movement, glory-kill timing all peak.
Medal of Honor
Aimbot trivialises both scripted campaign and multiplayer firefights
Medal of Honor leans clearly harder on reads.
DOOM (2016)
Demons scripted attack patterns.
Medal of Honor
Human multiplayer lobbies add modest prediction
Medal of Honor leans a little harder on variance, though the gap is small.
DOOM (2016)
Minimal encounter randomness.
Medal of Honor
Scripted ambushes are unknown only on first contact
DOOM (2016) leans clearly harder on optimization.
DOOM (2016)
Rune and weapon mod picks meaningful.
Medal of Honor
Map and loadout knowledge add a light planning layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.