head to head
Soldat asks more than DOOM (2016), and the gap is reads.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.

Execution · Pure Mechanics
Fast 2D multiplayer duels testing movement execution and human prediction.
DOOM (2016) leans Execution (Pure Mechanics); Soldat leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
DOOM (2016)
Aim, movement, glory-kill timing all peak.
Soldat
Jet-boost movement and tracking aim define every duel
Soldat leans clearly harder on reads.
DOOM (2016)
Demons scripted attack patterns.
Soldat
Human opponents juke and bait around map flow
Soldat leans a little harder on variance, though the gap is small.
DOOM (2016)
Minimal encounter randomness.
Soldat
Spray patterns add minor noise
DOOM (2016) leans a little harder on optimization, though the gap is small.
DOOM (2016)
Rune and weapon mod picks meaningful.
Soldat
Weapon matchups and map control knowledge sit underneath
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.