head to head
Sea of Thieves asks more than Dread Hunger, and the gap is execution.

Reads · Bluff & Deduction
An arctic expedition stokes its ship's boiler while two hidden cannibal thralls starve and sabotage the crew.

Reads · Competitive PvP
Open-world pirate game with PvPvE ship combat.
Dread Hunger leans Reads (Bluff & Deduction); Sea of Thieves leans Reads (Competitive PvP).
Sea of Thieves leans clearly harder on execution.
Dread Hunger
Melee fights and bow shots occasionally settle disputes.
Sea of Thieves
Ship sailing and naval gunnery require hands
Dread Hunger leans a little harder on reads, though the gap is small.
Dread Hunger
Thralls poison and frame adaptively; trust is the battlefield.
Sea of Thieves
PvP ship fights are pure mind games
Dread Hunger leans a little harder on variance, though the gap is small.
Dread Hunger
Hidden thralls, random resources, and weather conceal the truth.
Sea of Thieves
Server encounters, weather, loot vary
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dread Hunger
Coal routing, food economy, and cannon logistics reward mastery.
Sea of Thieves
Routes, loadouts, ship setups solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.