head to head
Dread HungervsSea of Thieves
Dread Hunger leans Reads (Bluff & Deduction); Sea of Thieves leans Reads (Competitive PvP).
Dread HungerSea of Thieves
Axis by axis
Execution3 vs 6
Sea of Thieves leans harder on execution: Ship sailing and naval gunnery require hands
Reads8 vs 7
Dread Hunger leans harder on reads: Thralls poison and frame adaptively; trust is the battlefield.
Variance6 vs 5
Dread Hunger leans harder on variance: Hidden thralls, random resources, and weather conceal the truth.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

