head to head
EA Sports FC 24 asks more than SoulCalibur V, and the gap is variance.

Execution · Competitive PvP
Online football where stick control meets reading opponents.

Execution · Competitive PvP
Weapon-spacing execution and live conditioning battles against human opponents.
EA Sports FC 24 leans Execution (Competitive PvP); SoulCalibur V leans Execution (Competitive PvP).
EA Sports FC 24 leans a little harder on execution, though the gap is small.
EA Sports FC 24
Precise stick skills, timing, dribbling under pressure
SoulCalibur V
Spacing, step timing and just-frame inputs reward trained hands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
EA Sports FC 24
Online play vs adapting humans rewards prediction
SoulCalibur V
Versus humans, conditioning and throw-versus-mid guessing decides rounds
EA Sports FC 24 leans clearly harder on variance.
EA Sports FC 24
Minor RNG in deflections and momentum swings
SoulCalibur V
Nothing hidden beyond the opponent's intent
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
EA Sports FC 24
Squad building, tactics, Ultimate Team economy
SoulCalibur V
Frame data, matchup study and ring positioning are deep homework
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.