head to head

Emily Is Away Too cover artvsTales from the Borderlands cover art

Emily Is Away ToovsTales from the Borderlands

Emily Is Away Too leans Variance (Light / Casual); Tales from the Borderlands leans Variance (Light / Casual).

EXECUTION1 /10READS0 /10VARIANCE3 /10OPTIMIZATION2 /10
Emily Is Away TooTales from the Borderlands

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Emily Is Away Too leans harder on variance: Branch outcomes are hidden until a route is played

Optimization2 vs 1

Emily Is Away Too leans harder on optimization: Mapping dialogue branches is the only system

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Emily Is Away Too

full breakdown

Tales from the Borderlands