head to head
Endless DungeonvsRisk of Rain
Endless Dungeon leans Execution (Practiced Mastery); Risk of Rain leans Optimization (Practiced Mastery).
Endless DungeonRisk of Rain
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 6
Risk of Rain leans harder on variance: Item drops and stage rolls dominate run identity.
Optimization6 vs 7
Risk of Rain leans harder on optimization: Item stacking and time-pressure routing is solvable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

