head to head
Endless DungeonvsS.T.A.L.K.E.R.: Shadow of Chernobyl
Endless Dungeon leans Execution (Practiced Mastery); S.T.A.L.K.E.R.: Shadow of Chernobyl leans Optimization (Practiced Mastery).
Endless DungeonS.T.A.L.K.E.R.: Shadow of Chernobyl
Axis by axis
Execution6 vs 5
Endless Dungeon leans harder on execution: Twin-stick shooting during wave defenses
Reads0 vs 1
S.T.A.L.K.E.R.: Shadow of Chernobyl leans harder on reads: A-Life feels alive but doesn't model you
Variance5 vs 5
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

