head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
Fantasy 4X with strong asymmetric factions and quest paths.

Optimization · Pure Optimization
A meta deckbuilder where engine-building beats the scripted opponent.
Endless Legend leans Optimization (Pure Optimization); Inscryption leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Endless Legend
turn-based
Inscryption
No reflex demands; turn-based card play.
Endless Legend leans a little harder on reads, though the gap is small.
Endless Legend
scripted AI, limited MP
Inscryption
Scripted opponents with light bluff moments, not true adaptation.
Inscryption leans a little harder on variance, though the gap is small.
Endless Legend
quest and tech rolls
Inscryption
Card draws and event choices randomized.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Endless Legend
faction-specific yield optimization
Inscryption
Deck construction and sacrifice math drive victories.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.