head to head
Neither is simply harder - they are hard in different places. Inscryption demands more variance; The Elder Scrolls V: Skyrim demands more execution.

Optimization · Pure Optimization
A meta deckbuilder where engine-building beats the scripted opponent.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Inscryption leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans clearly harder on execution.
Inscryption
No reflex demands; turn-based card play.
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Inscryption leans clearly harder on reads.
Inscryption
Scripted opponents with light bluff moments, not true adaptation.
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Inscryption leans clearly harder on variance.
Inscryption
Card draws and event choices randomized.
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Inscryption leans a little harder on optimization, though the gap is small.
Inscryption
Deck construction and sacrifice math drive victories.
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.