head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
A soccer game testing on-ball execution and tactical opponent prediction.

Execution · Competitive PvP
Classic licensed football testing input control and opponent pattern reading.
ESPN MLS ExtraTime 2002 leans Execution (Practiced Mastery); FIFA Soccer 2005 leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
ESPN MLS ExtraTime 2002
Passing, shooting and dribbling timing carry play
FIFA Soccer 2005
Off-the-ball control and finishing timing are mechanical skill
FIFA Soccer 2005 leans a little harder on reads, though the gap is small.
ESPN MLS ExtraTime 2002
Predicting human opponents' positioning and passes matters
FIFA Soccer 2005
Human opponents adjust attack patterns across a match
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
ESPN MLS ExtraTime 2002
Minor deflection and bounce randomness
FIFA Soccer 2005
Bounces and keeper behaviour add minor chaos
ESPN MLS ExtraTime 2002 leans a little harder on optimization, though the gap is small.
ESPN MLS ExtraTime 2002
Formations, set pieces and tactics are learnable
FIFA Soccer 2005
Formations and exploit plays of the era are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.