head to head
Fire Emblem: AwakeningvsWarhammer 40,000: Gladius - Relics of War
Fire Emblem: Awakening leans Optimization (Pure Optimization); Warhammer 40,000: Gladius - Relics of War leans Optimization (Pure Optimization).
Fire Emblem: AwakeningWarhammer 40,000: Gladius - Relics of War
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads1 vs 2
Warhammer 40,000: Gladius - Relics of War leans harder on reads: AI factions follow fixed expansion doctrines without adaptive modelling
Variance5 vs 5
Even - both lean on variance about the same.
Optimization8 vs 9
Warhammer 40,000: Gladius - Relics of War leans harder on optimization: Unit upgrade routing and resource building sequencing are deeply solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

