head to head
Fire Emblem HeroesvsWarlock: Master of the Arcane
Fire Emblem Heroes leans Optimization (Systems & Chaos); Warlock: Master of the Arcane leans Optimization (Pure Optimization).
Fire Emblem HeroesWarlock: Master of the Arcane
Axis by axis
Execution1 vs 2
Warlock: Master of the Arcane leans harder on execution: Fully turn-based hex strategy; no physical precision ceiling
Reads2 vs 2
Even - both lean on reads about the same.
Variance5 vs 5
Even - both lean on variance about the same.
Optimization7 vs 8
Warlock: Master of the Arcane leans harder on optimization: City specialization and spell unlocking form the dominant solvable layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

