head to head
Five Nights at Freddy's 2 asks more than L.A. Noire, and the gap is execution.

Variance · Systems & Chaos
The harder sequel that swaps doors for a mask and forces a frantic multitasking routine against more animatronics.

Optimization · Systems & Chaos
1940s detective procedural built around crime scenes and reading scripted interrogation tells.
Five Nights at Freddy's 2 leans Variance (Systems & Chaos); L.A. Noire leans Optimization (Systems & Chaos).
Five Nights at Freddy's 2 leans clearly harder on execution.
Five Nights at Freddy's 2
Mask, flashlight, and music box juggling demands fast hands
L.A. Noire
Light shooting and driving, very forgiving
Five Nights at Freddy's 2 leans a little harder on reads, though the gap is small.
Five Nights at Freddy's 2
RNG-driven animatronics, not adaptive opponents
L.A. Noire
Suspects follow fixed scripts, never adapt
Five Nights at Freddy's 2 leans clearly harder on variance.
Five Nights at Freddy's 2
More stalkers, more hidden movement rolls
L.A. Noire
Interrogation tells and clues hidden until discovered
Five Nights at Freddy's 2 leans a little harder on optimization, though the gap is small.
Five Nights at Freddy's 2
Optimal check rotations make late nights solvable
L.A. Noire
Evidence chains and question choices have fixed correct answers
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.