head to head
FlatOut: Ultimate CarnagevsRe-Volt
FlatOut: Ultimate Carnage leans Execution (Pure Mechanics); Re-Volt leans Execution (Pure Mechanics).
FlatOut: Ultimate CarnageRe-Volt
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads2 vs 1
FlatOut: Ultimate Carnage leans harder on reads: Rival drivers ram predictably, light multiplayer jockeying
Variance3 vs 4
Re-Volt leans harder on variance: Random pickups swing race outcomes
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

