head to head
For the KingvsRing of Pain
For the King leans Variance (Systems & Chaos); Ring of Pain leans Variance (Systems & Chaos).
For the KingRing of Pain
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance7 vs 8
Ring of Pain leans harder on variance: Ring layout randomness creates very high run-to-run unpredictability
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

