head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Light / Casual
A hand-animated narrative platformer where story choices outweigh its gentle puzzles.

Execution · Light / Casual
Cheerful physics platformer about a kicking blob toppling a capitalist conspiracy.
Forgotton Anne leans Optimization (Light / Casual); Pikuniku leans Execution (Light / Casual).
Pikuniku leans a little harder on execution, though the gap is small.
Forgotton Anne
Light platforming with forgiving timing
Pikuniku
Floppy kicks and hops, gently imprecise
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Forgotton Anne
No adversaries
Pikuniku
No adversary anywhere
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Forgotton Anne
Branching dialogue hides some outcomes initially
Pikuniku
Short authored world with few surprises
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Forgotton Anne
Simple energy puzzles with fixed solutions
Pikuniku
Simple puzzles with obvious solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.