head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Pure Optimization
A deep hockey-management sim about building rosters and optimizing a franchise.

Optimization · Pure Optimization
A meta deckbuilder where engine-building beats the scripted opponent.
Franchise Hockey Manager 4 leans Optimization (Pure Optimization); Inscryption leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Franchise Hockey Manager 4
Menu-driven management, no twitch element
Inscryption
No reflex demands; turn-based card play.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Franchise Hockey Manager 4
AI GMs are scripted, not adaptively modeling you
Inscryption
Scripted opponents with light bluff moments, not true adaptation.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Franchise Hockey Manager 4
Simulated match outcomes carry inherent randomness
Inscryption
Card draws and event choices randomized.
Franchise Hockey Manager 4 leans a little harder on optimization, though the gap is small.
Franchise Hockey Manager 4
Roster, trades, and tactics management IS the game
Inscryption
Deck construction and sacrifice math drive victories.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.