head to head
Friday the 13th: The Game asks more than The Jackbox Survey Scramble, and the gap is reads.

Reads · Bluff & Deduction
An asymmetric multiplayer horror game where counselors and a human Jason try to out-predict each other around random item spawns.

Variance · Bluff & Deduction
A party game testing guesses about how a crowd answered survey questions.
Friday the 13th: The Game leans Reads (Bluff & Deduction); The Jackbox Survey Scramble leans Variance (Bluff & Deduction).
Friday the 13th: The Game leans clearly harder on execution.
Friday the 13th: The Game
Juking, stunning, and minigame inputs matter modestly
The Jackbox Survey Scramble
Quick answer entry, minimal dexterity
Friday the 13th: The Game leans clearly harder on reads.
Friday the 13th: The Game
Jason and counselors are humans predicting each other
The Jackbox Survey Scramble
Guessing what the crowd answered involves modelling people
The Jackbox Survey Scramble leans a little harder on variance, though the gap is small.
Friday the 13th: The Game
Random item spawns and hidden objective parts
The Jackbox Survey Scramble
Hidden survey results drive the guessing each round
Friday the 13th: The Game leans a little harder on optimization, though the gap is small.
Friday the 13th: The Game
Objective routes and perk loadouts are learnable
The Jackbox Survey Scramble
Knowing common-answer patterns gives a small edge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.