head to head
Galactic Civilizations II: Dread LordsvsKing's Bounty: The Legend
Galactic Civilizations II: Dread Lords leans Optimization (Pure Optimization); King's Bounty: The Legend leans Optimization (Pure Optimization).
Galactic Civilizations II: Dread LordsKing's Bounty: The Legend
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads1 vs 0
Galactic Civilizations II: Dread Lords leans harder on reads: Acclaimed AI still follows mappable doctrines
Variance4 vs 3
Galactic Civilizations II: Dread Lords leans harder on variance: Galaxy generation and unexplored starts
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

