head to head
Gears of War: JudgmentvsKid Icarus: Uprising
Gears of War: Judgment leans Execution (Practiced Mastery); Kid Icarus: Uprising leans Execution (Practiced Mastery).
Gears of War: JudgmentKid Icarus: Uprising
Axis by axis
Execution7 vs 6
Gears of War: Judgment leans harder on execution: aim and cover timing decide fights
Reads4 vs 3
Gears of War: Judgment leans harder on reads: predicting human opponents in PvP
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

