head to head
Geometry Wars 3: Dimensions Evolved asks more than Super Mario Odyssey, and the gap is variance.

Execution · Pure Mechanics
A twin-stick arcade shooter about surviving neon geometric enemy swarms for high score.

Execution · Pure Mechanics
A 3D platformer whose joy lives in tight movement and capture-driven traversal.
Geometry Wars 3: Dimensions Evolved leans Execution (Pure Mechanics); Super Mario Odyssey leans Execution (Pure Mechanics).
Geometry Wars 3: Dimensions Evolved leans a little harder on execution, though the gap is small.
Geometry Wars 3: Dimensions Evolved
Twin-stick precision dodging and shooting under chaos.
Super Mario Odyssey
Precise platforming and capture-move tech ceiling.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Geometry Wars 3: Dimensions Evolved
No opponent modeling the player.
Super Mario Odyssey
No adaptive opponents whatsoever.
Geometry Wars 3: Dimensions Evolved leans clearly harder on variance.
Geometry Wars 3: Dimensions Evolved
Enemy spawn patterns have randomized elements.
Super Mario Odyssey
Almost no randomness in level design.
Super Mario Odyssey leans a little harder on optimization, though the gap is small.
Geometry Wars 3: Dimensions Evolved
Scoring routes are learnable but execution dominates.
Super Mario Odyssey
Moon routes and movement tech learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.