head to head
Geometry Wars 3: Dimensions Evolved asks more than Super Mario World, and the gap is execution.

Execution · Pure Mechanics
A twin-stick arcade shooter about surviving neon geometric enemy swarms for high score.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.
Geometry Wars 3: Dimensions Evolved leans Execution (Pure Mechanics); Super Mario World leans Execution (Pure Mechanics).
Geometry Wars 3: Dimensions Evolved leans clearly harder on execution.
Geometry Wars 3: Dimensions Evolved
Twin-stick precision dodging and shooting under chaos.
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Geometry Wars 3: Dimensions Evolved
No opponent modeling the player.
Super Mario World
Scripted Koopas adapt to nothing
Geometry Wars 3: Dimensions Evolved leans clearly harder on variance.
Geometry Wars 3: Dimensions Evolved
Enemy spawn patterns have randomized elements.
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Geometry Wars 3: Dimensions Evolved
Scoring routes are learnable but execution dominates.
Super Mario World
Secret exits and route knowledge add a modest solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.