head to head
Getting Over It with Bennett FoddyvsSkater XL
Getting Over It with Bennett Foddy leans Execution (Pure Mechanics); Skater XL leans Execution (Pure Mechanics).
Getting Over It with Bennett FoddySkater XL
Axis by axis
Execution9 vs 8
Getting Over It with Bennett Foddy leans harder on execution: Every inch climbed is precise hammer micro-control
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Skater XL leans harder on variance: Physics are deterministic; spots are fixed
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

