head to head
GloomhavenvsInscryption
Gloomhaven leans Optimization (Pure Optimization); Inscryption leans Optimization (Pure Optimization).
GloomhavenInscryption
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 2
Inscryption leans harder on reads: Scripted opponents with light bluff moments, not true adaptation.
Variance5 vs 5
Even - both lean on variance about the same.
Optimization9 vs 8
Gloomhaven leans harder on optimization: Card economy and scenario routing are the game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

