head to head
Lies of P asks more than God of War, and the gap is execution.

Execution · Practiced Mastery
A brutal Greek-myth action game where Kratos carves through gods with chained blades.

Execution · Pure Mechanics
A demanding souls-like won by perfect-guard timing and weapon assembly.
God of War leans Execution (Practiced Mastery); Lies of P leans Execution (Pure Mechanics).
Lies of P leans clearly harder on execution.
God of War
Combo timing, dodges, and QTEs set the bar
Lies of P
Perfect-guard timing window punishes errors
Lies of P leans a little harder on reads, though the gap is small.
God of War
Bosses follow fixed scripted patterns
Lies of P
Scripted bosses, no adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
God of War
Encounters are essentially deterministic
Lies of P
Minor weapon assembly variance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
God of War
Learning movesets, upgrades, and puzzles is the other half
Lies of P
Weapon assembly and P-organ builds reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.